Archive for the ‘Articles’ Category

Deus Ex: Human Revolution – Spoiler-Free Boss Guide

Deus Ex: Human Revolution is not a particularly difficult game if you know how to play it, even on the hardest difficulty setting. However, the boss fights are another matter altogether and if you don’t know what you’re doing you can expect to get your arse handed to you if you go in unprepared. However, if you know what you’re doing, they’re actually pretty straightforward. If you’re having problems with any of the bosses, have a look at our spoiler-free guide to help you out.

First things first, prepare. If possible, make sure you have a high powered weapon with plenty of ammo available, and that you’ve got the right augmentations in place. Then tailor your strategy according to each boss. At the very beginning of each boss fight, hit Select as quickly as you can, and equip/upgrade everything you’ll need. Then get back to the game and immediately save. Once you’ve done this, you’ll be ready for the fight (and any re-attempts you have to make). Read more

6 Oblivion Problems to Fix with Skyrim

Even today Oblivion is a stunning looking game. However, the graphics engine is over five years old now, and it’s really starting to show its age in places. With Skyrim due out at the end of the year, including a (kind of) brand new graphics engine, some of Oblivion’s limitations will be overhauled with the new game – including the levelling system which this time around will actually reward players for levelling up, rather than punishing them.

But what else could do with tuning up? Let’s take a look: Read more

Why I Cancelled My Pre-Order of Duke Nukem Forever – Opinion

Before games are released to the public, game publishers send out review copies in order for a game to be reviewed in time for its release date. There tends to be a gap of a few days between when the reviews are published, and when the game is finally released. This is usually enforced by an embargo date set by the game’s publisher, which ensures that reviews aren’t published too early. This is a very sensible idea, and is a very good way of maximising publicity for a game. However, there seems to be a trend to set the embargo date so close to a game’s release date that people who pre-order the game aren’t able to see any review scores until after their pre-order has been dispatched. What’s more, some publishers set the embargo date to be the same day as the release date of a game, leaving people who pre-order or buy on launch day to go on blind faith that the game they’re buying will be as good as they’re hoping for.

Now, I pre-ordered Duke Nukem Forever a long time ago, as I’ve been waiting to play it for over ten years and I’ve been a big fan of Duke Nukem since I first played Duke Nukem 3D way back in 1996. I understand that, due to the incredible delays it has suffered, there are unrealistic expectations of Duke Nukem Forever. It is never going to live up to the hype that surrounds it. I am happy with that. I am looking forward to playing Duke Nukem Forever one day, and enjoying a bit of old-school shoot ‘em up fun, but that’s all I’m expecting. However, that won’t be for some time yet. Read more

NGP Now Called PS Vita – First Details Emerge

In case you weren’t watching Sony’s E3 conference live in the early hours of Tuesday, it was announced that NGP’s official name will be PlayStation Vita. Alongside this, Sony revealed a ton of new information about the system and its game. Below is what we know so far:

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PlayStation Future ‘Welcome Back’ Reviews

As you may already know, Sony is offering several full games for free under their ‘Welcome Back’ package which we should be seeing soon. However, if you’ve never played any of the games on offer, you may struggle to choose two from the list of five available. Here at PlayStation Future, we’ve reviewed every single PS3 game in the package so that you know which ones will suit you best.

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Why ‘Rockstar Passes’ Should be the Future for DLC

Just in the last few days, Rockstar announced the details of the Rockstar Pass, a special voucher you can buy on the PlayStation Store for L.A. Noire. The Rockstar Pass gives you access to all future DLC to be released for L.A. Noire, at the more than modest sum of £7.99 (not yet confirmed, but this should be an accurate estimate). This method of purchasing DLC means that die-hard fans of the game will in effect pre-order all the DLC that comes out, rewarding those fans because of its discounted price.

What’s more, Rockstar will only be keeping the discounted price for a limited time (until 14th June), so only the eager fans that bought the game early on get the full benefit of the pass. It’s this way of doing things that we should see more often in the industry – content which rewards the early birds whilst not blocking any content out from the not-so-early birds. Too often have we seen companies bundling DLC together after it has all been released separately, and that’s no good at all for the hardcore fans who buy stuff the minute it comes out.

If every company adopted the same policy as Rockstar, I reckon we would see a lot more people willing to shell out for DLC, especially people who often get DLC on day one. I, for one, would love to see a Need for Speed Elite pass to get me all the packs on a Need for Speed game; or an Uncharted Treasure Hunter Pass for all the maps and skins in Uncharted 3; and I’m sure you all would too.

Developer Spotlight – Ninja Theory (Part Two)

In the last part of our Developer Spotlight with Ninja Theory, we looked at the Cambridge company’s recent creations – Heavenly Sword and Enslaved: Odyssey to the West. In this part, we’ll be looking at recently announced DmC as well as the company’s take on the video gaming industry today – with Dominic Wood again answering our questions.

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Developer Spotlight – Ninja Theory (Part One)

Developer Spotlight is a new series of articles focusing on video game companies across the globe. In each article, we’ll examine a specific developer’s journey in the video game industry; looking at the games they’ve made, the evolution of the company, as well as interviews with the developers themselves! Our first installment focuses on Ninja Theory, a small but growing game developer based in Cambridge (UK) – with Dominic Matthews (of Ninja Theory) answering some questions about the company.

Founded quite recently (in 2004 to be precise) the company has made some amazing games for the PlayStation 3 and Xbox 360 systems alike. Now home to over 100 employees, the company has produced two games to generally positive reviews – both under different publishers – and is now working on a third game with an existing franchise.

The company was formed in November 2004 after releasing an XBLA title – Kung Fu Chaos – as Just Add Monsters Ltd. It was purchased by Jez San – owner of Argonaut Games – in late 2004 after which it became known as Ninja Theory. Shortly after having been acquired by Mr. San, Argonaut Games collapsed, to which Ninja Theory announced that it would have to close down. Sony Computer Entertainment then made a contract with the company to develop Heavenly Sword exclusively for PlayStation 3.

Since then, Ninja Theory has gone on to develop the incredible Enslaved: Odyssey to the West for both PlayStation 3 and Xbox 360 and is now in the process of rebooting the Devil May Cry series with a rebranded title known simply as DmC.

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Dead Nation – 15 Tips & Tricks

Dead Nation is a remarkable game made by Housemarque, the developers behind the highly addictive Super Stardust HD. Unlike Super Stardust HD, Dead Nation is a very calculated game – going in all guns blazing isn’t necessarily the best way to go about things. Playing through the game on low difficulty doesn’t require much skill – wielding your rifle will probably get you through 95% of the game. However on the harder difficulties, the game can be incredibly challenging indeed, with zombies being thrown at you left, right and centre; a very poor amount of health to keep you going; and enemies with what seems like Kevlar for skin.

All is not lost though, we’ve compiled a list of some of the best tactics you can use in-game to give yourself better odds against the undead armies that you’ll face.

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Early 2011 with PlayStation 3

PlayStation Future Logo2010 has been and gone, and the slew of AAA titles released over the winter period is slowing to a stop; or so you might think. 2011 looks to be a packed year for gamers, with great titles being released all year round – whether you’re into creating your own games, killing aliens, searching for lost treasure, being a superhero, or driving around an apocalyptic wasteland; there will be something here for everyone. However looking ahead to just the first three months of the year, it’s safe to say that gamers will still be struggling to find the money to collect all of these great games!

Read on for a look at PlayStation Future’s choices on the best titles to get in the early months of 2011…

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